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Play as galactic Harvester for a morally dubious mega-corporation.

This was my team project for my 3rd year at university. It was made by a team of 8 people including me. My role on this project included quite a few things, ranging from front-end programming to visuals effects artist. I was responsible for most of the polish of the game, including camera rumble, all particle effects and making the augment system interesting. I also had a hand in creating a lot of the functionality on the ship (the player's hub world), including all the parts of the game they effected (such as the difficulty and modifiers systems). 

Infinite Bounty

Feel free to get in touch!

+44 7733 079496

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©2020 by Nick Furniss. Created with Wix.com

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